Download Adobe Flash Profesional CS6 Digital Classroom PDF

TitleAdobe Flash Profesional CS6 Digital Classroom
File Size45.3 MB
Total Pages482
Table of Contents
                            Adobe Flash Professional CS6 Digital Classroom
	About the Authors
	Starting up
		About the Flash Professional CS6 Digital Classroom
		System requirements
		Starting Adobe Flash Professional CS6
		Resetting the Flash workspace
		Loading lesson files
		Working with the video tutorials
		Setting up for viewing the video tutorials
		Viewing the video tutorials with the Adobe Flash Player
		Hosting Your Flash content and websites
		Additional resources
	Lesson 1: Flash CS6 Jumpstart
		Starting up
		What is Flash?
		About Flash Player
		Flash file types
		Creating a new document
		Setting up your new document
		Saving your Flash document
		Opening documents
		The Flash workspace
		The Stage and work area
		The Flash Tools panel
		The Property Inspector
		Panels and panel groups
		The Timeline
		Practicing with the Flash tools
		The drawing and selection tools in action
		Using gradient and color tools
		Getting help
		Support forums
		Moving forward
		Self study
	Lesson 2: Getting Started with the Drawing Tools
		Starting up
		Drawing in Flash
		Using the Merge Drawing mode
		Creating artwork in Merged Drawing mode
		Working with Drawing Objects
		Putting it all together
		Using the Line tool
		Using the Pen tool
		Using the Add and Delete Anchor Point tools
		Using the Combine Objects menu
		Using the Primitive tools (Smart Shapes)
		Using the Oval Primitive tool
		The Rectangle Primitive tool
		Adding text to your artwork
		Flash Text: TLF & Classic Text
		Working with Threaded and Multi-Column Text
		Adding filters
		Working with colors
		Getting set up
		Creating gradients
		Using opacity with gradient colors
		Creating custom colors
		Saving a custom color set
		Organizing and layering graphics
		Working with layers
		Arranging, locking, and hiding layers
		Creating layer folders
		Transforming graphics
		The Transform menu and Free Transform tool
		The Transform panel
		Transforming gradients
		Self study
	Lesson 3: Using Symbols andthe Library
		Starting up
		What are symbols?
		A look at the Library panel
		Creating symbols
		Converting a graphic to a symbol
		Creating blank symbols
		Building artwork with symbol instances
		Positioning and snapping in symbol instances
		Editing and duplicating symbols
		Editing symbols in place
		Modifying individual symbol instances
		Modifying instance color
		Fine-tuning your background
		Adding graphics and text to your banner
		Swapping symbols
		Managing the Library
		Organizing symbols with folders
		The Move To command
		Deleting items from the library
		Controlling library views
		Wrapping up
		Self study
	Lesson 4: Advanced Tools
		Starting up
		The project
		Working with gradients
		Adjusting gradients with the Gradient Transform tool
		Flash CS6 tools for advanced drawing
		Spraying symbols
		Introducing the Deco tool
		Advanced Deco tool techniques
		The Deco Tool’s new options
		Introduction to IK tools
		Self study
	Lesson 5: Creating Basic Animation
		Starting up
		Introducing keyframes and the Timeline
		Frames and keyframes
		Building animation: Enter the tween
		Tween layers and automatic keyframing
		Tweening multiple objects
		Previewing animation with Test Movie
		Moving and transforming tween paths
		Incorporating color effects and scaling
		Introducing the Motion Editor
		Modifying the animation using the Motion Editor
		Tweening rotation
		Controlling animation paths
		Where did Motion Guide layers go?
		What happens to my existing Flash files that use Motion Guide layers?
		How do I create a motion guide if I still want to?
		Morphing graphics and colors with shape tweens
		Shape tween basics
		Legacy techniques: Creating classic tweens
		Classic tween rules
		Adding color effects and scaling to a classic tween
		(Re)creating motion guides for classic tweens
		Troubleshooting Motion Guides
		Adjusting animation with onion skinning
		Looking ahead
		Self study
	Lesson 6: Advanced Animation
		Starting up
		Copying, pasting, and saving animation
		Using Copy and Paste Motion
		Creating Motion Presets
		Applying Advanced Easing Behavior
		Animating Masks
		Creating Animation with IK Poses
		Sequencing Animation
		Shifting, Moving, and Extending Tween Spans
		Rendering and Animating in 3D
		The 3D Rotation tool
		The 3D Translation tool
		Fine-Tuning tweens with the Motion Editor
		Adding shape tweens and shape hints
		Creating Shape Hints
		Self study
	Lesson 7: Customizing Your Workflow
		Starting up
		Customizing workspace layouts
		Opening the completed file
		Working with panels
		Collapsing and storing panels
		Managing workspaces
		Setting preferences
		Keyboard shortcuts
		Visual aids for alignment
		Rulers and guides
		Guide layers
		Advanced alignment
		Refining your aligned objects
		Self study
	Lesson 8: Working with Imported Files
		Starting up
		Import formats
		Importing still images
		Viewing the completed lesson file
		Import a bitmap image
		Adding text
		Swapping out an imported file
		Modifying imported artwork
		Updating imported files
		Importing Photoshop files
		Importing a layered Photoshop file
		Importing Illustrator artwork
		Animating the bat
		Self study
	Lesson 9: Introducing ActionScript
		Starting up
		Exploring the lesson file
		What is ActionScript?
		Which version of ActionScript should you use?
		Where Do I Place ActionScript?
		The Code Snippets Panel
		An important note about Publish settings
		The Actions panel at work
		Standard (default) script editing mode
		Using Script Assist
		Adding and removing actions
		Adding actions to frames with the Code Snippets Panel
		Adding a stop() action
		Placing a goto action using the Actions Panel
		Controlling Movie Clip Timelines
		Wrapping up
		Self study
	Lesson 10: Creating Navigation Controls
		Starting up
		Working with button symbols
		Building buttons
		Adding text to a button
		Duplicating and modifying buttons
		Creating text-based buttons
		Creating frame labels for ActionScript
		Adding ActionScript: Events and event handlers
		Understanding events
		Responding to events with event handlers
		Tying it all together with event listeners
		Linking buttons to specific frames
		Adding an event listener to a button
		Linking buttons to a website
		Introducing navigateToURL() and URLRequest()
		Self study
	Lesson 11: Adding Sound to Your Movies
		Starting up
		Preparing sound files for Flash
		Sample rate and bit depth
		Editing your audio
		Mono or stereo
		Audio file formats
		Importing sounds
		Placing sounds on the Timeline
		Adding sound to your slide show project
		Adding the remaining narration
		Adding sound effects to buttons
		Placing Event sounds on button frames
		Editing sounds
		Trimming sound
		Controlling sounds
		Repeating and looping sounds
		Looping sounds
		Introducing the SoundMixer and stopAll()
		More sync menu controls: stop and start
		Start sounds
		Stop sounds
		Sound publishing options
		Wrapping up
		Self study
	Lesson 12: Introducing Movie Clips
		Starting up
		About movie clips
		Creating movie clips
		Laying the foundation: Your first movie clip
		Previewing movie clip animation from the main Timeline
		Creating the landing gear
		Combining movie clips and main Timeline animation
		Nesting movie clips
		Adding ActionScript to movie clip TimelinesWhen you
		Controlling movie clip playback
		Adding some variation to the propellers
		Tweening movie clips
		Adding a second tween
		Combining movie clips for complex animation
		Adding filter effects to movie clips
		Using the Filters panel
		Creating a filter effect
		Wrapping up
		Self study
	Lesson 13: Working with Video
		Starting up
		Video in Flash: formats and fundamentals
		Understanding video
		Embedded versus linked video
		Flash Video formats: FLV and F4V
		Understanding codecs
		Understanding Adobe Media Encoder CS6
		Converting video with the Adobe Media Encoder
		Working with embedded video
		Adding embedded video to the Timeline
		Building controls for embedded video
		The Bandwidth Profiler
		Working with linked video
		Adding cue points in the Adobe Media Encoder
		Adding linked video to the Timeline
		Live Preview
		Adding Cue Points in the Property Inspector
		Working with the FLVPlayback component
		Self study
	Lesson 14: Delivering Your Final Movie
		Starting up
		The publishing process
		Publishing to the Web
		Customizing the Publish settings
		Publishing for the Desktop with Adobe AIR
		About Digital Certificates
		Installing Your New AIR Application
		Publishing for Mobile Devices
		Publishing for iOS
		Publishing for Android OS
		Using Export Movie
		New: Export PNG Sequence
		An overview of FTP
		Self study
	Lesson 15: What’s New in Adobe Flash CS6?
		Starting up
		Expanded Publishing and Support for iOS and Android Devices
		A little ruler goes a long way: Integrated Ruler on TLF text boxes
		New AIR and Mobile Code Snippets
		Convenience Features: Auto-Save and File Recovery plus Scale Content with Stage
		PNG Sequence Export
		Bitmap Editing with Adobe Photoshop CS6

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